There are a few benefits of taking this time and diligence: We are also taking the time to involve the community via open source, allowing anyone to contribute code. What we are working on is not a temporary solution, rather something to carry the osu! community through the rest of its (hopefully long) life. That has meant, on several occasions, writing and rewriting systems until we are content that they will last well into the future. The decision could only be made because we already have such a stable game client which (in general) satisfies the community’s needs quite well. We hope you can understand how excited we are to have this opportunity. Since then we have been working extra-hard to build both a game framework and rebuild all the intricacies of osu!, while also fixing all the issues that existed in the old codebase to allow for implementing new features and extending on the game more than ever before. This happened in the early months of 2016. The video description mentioned 2016 as being the goal.Īlong the way, we ran into some serious blocking issues which resulted in the decision to rewrite osu!lazer as a new project from scratch, rather than building on top of the existing osu! codebase. The 2015 had a “?” and was meant to be a very optimistic outlook on development. The release date was supposed to be 2015! I saw it in a teaser video! Until then, you can enjoy the new multiplayer system which is exclusive to lazer, allowing local leaderboards to be created by anyone. There is also a lot of final checking of compatibility which will need to happen before we can add score submission, to ensure the vast library of beatmaps, skins and otherwise are compatible and on fair grounds with historic scores. We’re holding off adding this final step until everything else is ready, because we want to ensure the game experience is where we expect it to be first. But I can’t submit scores! Until I can earn pp it’s not “out”įair call. Linux users can self-compile (a binary will be available soon).įor now, it is released as a preview which will run alongside your existing osu! install.ĭo note that as everything is stored in a new format, it will take up more disk space if you import your existing beatmap collection. You can find the latest release available for Windows, macOS, iOS and android here. Technically, it is already out (and has been since February 2017!). It will migrate all existing user content and work on (basically) any system which osu-stable could run on. When we’re done, lazer will become “osu!” and be released as an update for the existing client. “lazer” is just a codename for the development project. Development and Release Schedule What is lazer / Is osu!lazer a new game or an update? Let’s take a step back and answer some of the most frequency asked questions, sourced from you guys. Please see the ppy/osu-resources repository for clarifications.With the osu!lazer project creeping closer and closer to being a feasible alternative to osu-stable, the number of questions I receive on a daily basis is growing. Please also note that game resources are covered by a separate licence. Please note that this does not cover the usage of the "osu!" or "ppy" branding in any software, resources, advertising or promotion, as this is protected by trademark law. tl dr you can do whatever you want as long as you include the original copyright and license notice in any copy of the software/source. Please see the licence file for more information. The osu! client code and framework are licensed under the MIT licence. I welcome all feedback so we can make contributing to this project as pain-free as possible. If you have an issue with the way code is structured with any libraries we are using with any processes involved with contributing, please bring it up. Note that while we already have certain standards in place, nothing is set in stone. If you're unsure of what you can help with, check out the list of available issues with bounty. We hope to credit and reward larger contributions via a bounty system. If you want to make changes to the design, we recommend you open an issue with your intentions before spending too much time, to ensure no effort is wasted.Ĭontributions can be made via pull requests to this repository. If you wish to work on something with the intention on having it included in the official distribution, please open an issue for discussion and we will give you what you need from a design perspective to proceed. We welcome all contributions, but keep in mind that we already have a lot of the UI designed.
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